Official speed |
86.10 wpm (63.28 seconds elapsed during race) |
Without ending ping |
86.39 wpm (211 ms delay sending score to TypeRacer’s server) |
Timerless |
86.84 wpm (329 ms elapsed before first character typed; 62.74 seconds elapsed during race) |
Timerless minus one |
86.65 wpm, ignoring the first character typed |
Race Start |
October 3, 2024 7:17:15am UTC |
Race Finish |
October 3, 2024 7:18:18am UTC |
Outcome |
No win (2 of 5) |
Opponents |
3. computereasy (83.12 wpm)
|
Accuracy |
96.7% |
Points |
124.85 |
Text |
#4070340 (Length: 454 characters) Just about any way you can paint a tree, seems like somewhere there's one that looks just about like that. That's the nice thing about doing landscapes. If you paint a portrait of somebody and you put the eyes in the wrong place, chances are they're gonna notice. But if you paint a tree wrong, somebody will come along and say, "Hey, I know that tree. He's an old friend. He lives in my front yard, has for many years." So you can't hardly do him wrong. |
Characters typed |
Jusd t about any way you can paint a tree, seems like somewhere there's one that liooks just about like htat.that. That's the nicfe thie thing about doing landsca[espes. If you wanpaint a portaraint ot of somebody and you put the eyes in the wrong place, chancesa s aret th they're gonna notice. But if you paint a tree wrong, somebody will come along and say, "Hey, I know htathat tree. He's an old friend. He lives in my front yard, has for many years'. " S o you can't hardly do him wsrongrong. |
Timing |
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Milliseconds |
329 |
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22 |
83 |
277 |
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111 |
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71 |
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48 |
166 |
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110 |
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38 |
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286 |
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Milliseconds |
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78 |
35 |
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161 |
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66 |
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297 |
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143 |
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336 |
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232 |
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194 |
104 |
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72 |
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56 |
278 |
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384 |
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Milliseconds |
78 |
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102 |
88 |
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182 |
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274 |
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342 |
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Milliseconds |
150 |
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168 |
10 |
152 |
64 |
142 |
17 |
256 |
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120 |
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247 |
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160 |
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56 |
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328 |
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Milliseconds |
112 |
104 |
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185 |
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113 |
206 |
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144 |
82 |
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126 |
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208 |
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42 |
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Milliseconds |
104 |
112 |
199 |
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71 |
138 |
86 |
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144 |
152 |
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126 |
137 |
143 |
177 |
119 |
160 |
82 |
103 |
119 |
97 |
112 |
70 |
273 |
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Milliseconds |
81 |
96 |
87 |
103 |
104 |
83 |
117 |
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120 |
129 |
79 |
96 |
89 |
199 |
399 |
370 |
567 |
376 |
183 |
193 |
279 |
416 |
456 |
153 |
80 |
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Milliseconds |
88 |
64 |
55 |
54 |
210 |
123 |
96 |
53 |
115 |
71 |
119 |
66 |
79 |
158 |
113 |
104 |
82 |
134 |
81 |
56 |
182 |
56 |
153 |
40 |
137 |
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Milliseconds |
22 |
98 |
102 |
58 |
129 |
222 |
162 |
133 |
137 |
120 |
75 |
110 |
63 |
112 |
89 |
|
WPM Timing |
Seconds |
WPM |
1.27 |
28.45 |
2.53 |
71.12 |
3.8 |
88.5 |
5.06 |
97.19 |
6.33 |
100.51 |
7.59 |
107.47 |
8.86 |
108.37 |
10.12 |
105.49 |
11.39 |
106.41 |
12.66 |
98.62 |
13.92 |
99.13 |
15.19 |
95.61 |
16.45 |
94.82 |
17.72 |
96.18 |
18.98 |
93.56 |
20.25 |
90.68 |
21.51 |
89.25 |
22.78 |
89.03 |
24.04 |
87.34 |
25.31 |
83.92 |
26.58 |
86.24 |
27.84 |
88.36 |
29.11 |
90.29 |
30.37 |
91.66 |
31.64 |
89.89 |
32.9 |
87.89 |
34.17 |
87.45 |
35.43 |
88.73 |
36.7 |
89.27 |
37.97 |
88.82 |
39.23 |
89.93 |
40.5 |
90.68 |
41.76 |
91.66 |
43.03 |
91.76 |
44.29 |
90.49 |
45.56 |
90.08 |
46.82 |
89.19 |
48.09 |
88.34 |
49.35 |
88.75 |
50.62 |
89.13 |
51.89 |
89.74 |
53.15 |
89.86 |
54.42 |
90.19 |
55.68 |
90.08 |
56.95 |
88.29 |
58.21 |
86.99 |
59.48 |
86.55 |
60.74 |
87.32 |
62.01 |
86.89 |
63.28 |
86.1 |
|