Dork (d0rk3)

Race #2

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Official speed 39.67 wpm (57.78 seconds elapsed during race)
Without ending ping 39.76 wpm (127 ms delay sending score to TypeRacer’s server)
Timerless 39.82 wpm (86 ms elapsed before first character typed; 57.56 seconds elapsed during race)
Timerless minus one 39.61 wpm, ignoring the first character typed
Race Start January 30, 2021 4:28:13pm UTC
Race Finish January 30, 2021 4:29:11pm UTC
Outcome No win (3 of 5)
Opponents 1. cookiethief03 (48.54 wpm)
4. pinzzz (35.06 wpm)
Accuracy 93.5%
Points 19.17
Text #3622415 (Length: 191 characters)

One way to combat the horizon effect is to continue search when an otherwise terminal situation is judged to be particularly dynamic. Such heuristic continuation is sometimes called feedover.

Characters typed One wat yoy to vomcomcombat tothe horizon effect is to conntinue search when an otherwidese reterminal situaition is jedgeudged to be praarticulatrly dynamic. Suck h heauursissiistic conririntiniuatoion is someitimes called feeovdover.
Timing
Character O n e w a t y o -o -y - -t y t o v o m -m -o c
Milliseconds 86 355 103 123 350 122 203 101 137 55 183 446 317 135 213 147 338 88 35 259 43 148 193 112 142
Character o m -m -o -c -v c o m b a t t o -o t -t h e h o r i
Milliseconds 63 135 299 113 111 127 438 100 135 168 202 179 116 121 194 168 384 279 168 90 114 527 193 89 148
Character z o n e f f e c t i s t o c o n -n n t i n
Milliseconds 629 486 166 106 154 167 124 169 1142 154 123 753 123 112 137 111 78 170 67 148 438 832 103 146 145
Character u e s e a r c h w h e n a n o t h e r w i
Milliseconds 202 899 114 203 192 168 170 111 113 77 216 89 68 77 135 281 90 124 203 113 100 56 158 462 113
Character d e -e -d s e r e -e -r t e r m i n a l s i t u a
Milliseconds 70 142 284 112 426 147 145 249 180 414 115 515 160 100 90 157 158 107 141 123 183 154 202 293 473
Character i -i t i o n i s j e d g e -e -g -d -e u d g e d
Milliseconds 393 248 306 88 124 226 123 235 115 123 608 158 123 225 146 202 128 121 394 348 146 395 179 146 103
Character t o b e p r a -a -r a r t i c u l a t -t r l y
Milliseconds 393 100 46 157 190 101 135 406 193 197 140 306 224 168 222 227 347 213 137 654 267 101 80 113 281
Character d y n a m i c . S u c k - -k h h e a u -u -a u
Milliseconds 473 239 87 128 64 168 124 336 126 461 101 100 102 122 384 111 363 155 157 127 179 291 193 235 158
Character r s i s -s -i -s s i -i -s i s t i c c o n r i -i -r r
Milliseconds 642 307 178 102 235 123 125 382 89 168 124 157 137 678 152 114 146 228 87 182 113 155 349 123 137
Character i n -n -i -r t i n i -i u a t o -o i o n i s s o m
Milliseconds 89 178 319 109 140 716 79 157 415 508 406 144 215 270 371 150 176 168 192 169 236 124 128 68 122
Character e i -i t i m e s c a l l e d f e e o v -v -o d o
Milliseconds 52 299 267 244 71 131 45 173 75 136 191 68 125 359 180 124 618 146 136 270 201 299 130 225 269
Character v e r .
Milliseconds 112 180 134 171
WPM Timing
Seconds WPM
1.16 62.31
2.31 31.15
3.47 31.15
4.62 28.56
5.78 24.92
6.93 32.89
8.09 31.15
9.24 33.75
10.4 33.46
11.56 35.31
12.71 34.93
13.87 37.21
15.02 35.95
16.18 37.09
17.33 36.69
18.49 39.59
19.64 42.76
20.8 42.69
21.96 42.09
23.11 39.98
24.27 42.53
25.42 42.48
26.58 41.54
27.73 42.84
28.89 41.54
30.04 40.34
31.2 40.77
32.35 41.91
33.51 40.82
34.67 41.19
35.82 40.53
36.98 40.89
38.13 42.17
39.29 41.84
40.44 41.84
41.6 40.96
42.75 40.14
43.91 39.08
45.07 39.41
46.22 39.46
47.38 38.5
48.53 38.32
49.69 37.68
50.84 37.53
52 38.08
53.15 38.6
54.31 39.55
55.47 39.59
56.62 39.21
57.78 39.67