Official speed |
82.53 wpm (66.01 seconds elapsed during race) |
Without ending ping |
83.03 wpm (401 ms delay sending score to TypeRacer’s server) |
Timerless |
83.10 wpm (51 ms elapsed before first character typed; 65.56 seconds elapsed during race) |
Timerless minus one |
82.92 wpm, ignoring the first character typed |
Race Start |
December 28, 2023 10:17:04am UTC |
Race Finish |
December 28, 2023 10:18:10am UTC |
Outcome |
No win (2 of 3) |
Accuracy |
96.4% |
Points |
119.67 |
Text |
#4070340 (Length: 454 characters) Just about any way you can paint a tree, seems like somewhere there's one that looks just about like that. That's the nice thing about doing landscapes. If you paint a portrait of somebody and you put the eyes in the wrong place, chances are they're gonna notice. But if you paint a tree wrong, somebody will come along and say, "Hey, I know that tree. He's an old friend. He lives in my front yard, has for many years." So you can't hardly do him wrong. |
Characters typed |
Jsut aJust about any way you an pcan paint a tre,e, seemsli like somehwhere there's one that looks jus aboujust about like that. That's then niche thing about doing landscapes. If you paint a portrait of somebody and you put the eyes in the wrong place, chance s are they're gonna notice .e. But if yo upu paint a tree wrong, somebody will come along and asay, "eHey, I know that tree. He's an old friend. He lives in my front yradarard, has for many years." So you can't hardly godo him wrong. |
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Milliseconds |
51 |
194 |
0 |
88 |
30 |
198 |
469 |
103 |
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53 |
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35 |
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60 |
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156 |
38 |
98 |
154 |
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113 |
384 |
326 |
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18 |
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140 |
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120 |
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35 |
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165 |
114 |
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39 |
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480 |
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26 |
159 |
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35 |
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339 |
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208 |
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63 |
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297 |
110 |
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144 |
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170 |
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289 |
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185 |
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29 |
548 |
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68 |
301 |
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169 |
152 |
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142 |
550 |
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96 |
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71 |
202 |
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Milliseconds |
159 |
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162 |
169 |
83 |
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265 |
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26 |
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Milliseconds |
118 |
106 |
182 |
24 |
143 |
162 |
69 |
30 |
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250 |
305 |
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222 |
286 |
90 |
144 |
15 |
12 |
483 |
112 |
107 |
78 |
202 |
143 |
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Milliseconds |
62 |
254 |
91 |
104 |
128 |
129 |
81 |
94 |
71 |
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169 |
62 |
177 |
56 |
169 |
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34 |
109 |
68 |
340 |
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62 |
260 |
143 |
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Milliseconds |
235 |
56 |
85 |
74 |
158 |
142 |
0 |
31 |
125 |
79 |
218 |
54 |
52 |
149 |
122 |
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41 |
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85 |
369 |
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130 |
97 |
48 |
144 |
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Milliseconds |
46 |
121 |
69 |
174 |
153 |
38 |
68 |
89 |
71 |
|
WPM Timing |
Seconds |
WPM |
1.32 |
0 |
2.64 |
59.08 |
3.96 |
69.68 |
5.28 |
56.81 |
6.6 |
67.26 |
7.92 |
62.11 |
9.24 |
59.73 |
10.56 |
63.62 |
11.88 |
62.61 |
13.2 |
69.08 |
14.52 |
70.23 |
15.84 |
64.38 |
17.16 |
66.42 |
18.48 |
70.77 |
19.8 |
71.5 |
21.12 |
71.58 |
22.44 |
75.39 |
23.76 |
75.24 |
25.08 |
78.45 |
26.4 |
78.17 |
27.73 |
79.21 |
29.05 |
81.39 |
30.37 |
82.59 |
31.69 |
84.45 |
33.01 |
85.07 |
34.33 |
84.6 |
35.65 |
84.83 |
36.97 |
84.4 |
38.29 |
81.8 |
39.61 |
81.5 |
40.93 |
80.04 |
42.25 |
80.95 |
43.57 |
80.98 |
44.89 |
82.34 |
46.21 |
83.88 |
47.53 |
83.07 |
48.85 |
81.8 |
50.17 |
83 |
51.49 |
81.8 |
52.81 |
81.58 |
54.13 |
82.02 |
55.45 |
83.1 |
56.77 |
83.49 |
58.09 |
81.6 |
59.41 |
81.4 |
60.73 |
82.2 |
62.05 |
82 |
63.37 |
82.75 |
64.69 |
82.36 |
66.01 |
82.53 |
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