Official speed |
67.08 wpm (81.22 seconds elapsed during race) |
Without ending ping |
67.46 wpm (284 ms delay sending score to TypeRacer’s server) |
Timerless |
67.86 wpm (478 ms elapsed before first character typed; 80.45 seconds elapsed during race) |
Timerless minus one |
67.72 wpm, ignoring the first character typed |
Race Start |
September 26, 2024 12:42:19pm UTC |
Race Finish |
September 26, 2024 12:43:40pm UTC |
Outcome |
No win (4 of 4) |
Opponents |
1. einarhb (99.05 wpm)
2. gamerxxtyper1 (90.19 wpm)
|
Accuracy |
96.0% |
Points |
97.26 |
Text |
#4070340 (Length: 454 characters) Just about any way you can paint a tree, seems like somewhere there's one that looks just about like that. That's the nice thing about doing landscapes. If you paint a portrait of somebody and you put the eyes in the wrong place, chances are they're gonna notice. But if you paint a tree wrong, somebody will come along and say, "Hey, I know that tree. He's an old friend. He lives in my front yard, has for many years." So you can't hardly do him wrong. |
Characters typed |
Just about any way you can paint a tree, seems like somwewhere thitere's onet that looskks just about like ahthat. Thtaat's the nice thing about doing landsaccapes. If you paint a protaortrait of someboyddy and you pouu t the eyes in the wrong place, chances are they're gonna notice. But if you paint a tree wrong, soemeboyddy will come along and say, "Hey, I know that tree. he'He's an old friend. he He lies ves in my front yeararrd, has for many years. " So you can't hardly do him wrong. |
Timing |
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Milliseconds |
478 |
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147 |
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52 |
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18 |
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170 |
104 |
53 |
225 |
296 |
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130 |
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211 |
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61 |
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51 |
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240 |
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45 |
151 |
88 |
265 |
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102 |
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82 |
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355 |
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67 |
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183 |
219 |
213 |
169 |
115 |
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65 |
80 |
199 |
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107 |
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93 |
133 |
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187 |
115 |
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157 |
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63 |
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67 |
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118 |
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109 |
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86 |
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48 |
122 |
243 |
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299 |
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24 |
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272 |
61 |
181 |
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83 |
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289 |
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773 |
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201 |
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177 |
331 |
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117 |
224 |
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173 |
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92 |
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165 |
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158 |
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183 |
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104 |
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111 |
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Milliseconds |
152 |
186 |
206 |
61 |
163 |
351 |
117 |
420 |
187 |
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376 |
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73 |
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344 |
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90 |
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186 |
65 |
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Milliseconds |
178 |
143 |
209 |
197 |
155 |
124 |
133 |
91 |
98 |
138 |
186 |
99 |
77 |
60 |
410 |
119 |
134 |
87 |
239 |
584 |
173 |
132 |
206 |
214 |
93 |
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Milliseconds |
126 |
426 |
173 |
109 |
103 |
67 |
188 |
94 |
99 |
183 |
167 |
209 |
123 |
119 |
50 |
296 |
294 |
248 |
340 |
275 |
300 |
127 |
166 |
152 |
218 |
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Milliseconds |
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104 |
229 |
439 |
78 |
95 |
208 |
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129 |
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50 |
83 |
231 |
132 |
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197 |
152 |
48 |
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210 |
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164 |
207 |
78 |
102 |
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Milliseconds |
73 |
196 |
177 |
397 |
|
WPM Timing |
Seconds |
WPM |
1.62 |
81.26 |
3.25 |
84.96 |
4.87 |
91.11 |
6.5 |
90.5 |
8.12 |
81.26 |
9.75 |
78.8 |
11.37 |
75.99 |
12.99 |
74.8 |
14.62 |
69.77 |
16.24 |
72.4 |
17.87 |
71.19 |
19.49 |
69.57 |
21.12 |
69.9 |
22.74 |
71.77 |
24.36 |
71.91 |
25.99 |
71.57 |
27.61 |
73.01 |
29.24 |
70.18 |
30.86 |
71.54 |
32.49 |
70.92 |
34.11 |
69.66 |
35.74 |
68.17 |
37.36 |
69.06 |
38.98 |
69.87 |
40.61 |
70.92 |
42.23 |
71.04 |
43.86 |
71.69 |
45.48 |
71.77 |
47.11 |
72.35 |
48.73 |
72.65 |
50.35 |
71.73 |
51.98 |
71.11 |
53.6 |
72.31 |
55.23 |
71.7 |
56.85 |
70.92 |
58.48 |
71.41 |
60.1 |
70.48 |
61.72 |
70.18 |
63.35 |
70.47 |
64.97 |
69.07 |
66.6 |
68.11 |
68.22 |
68.25 |
69.85 |
68.04 |
71.47 |
67.33 |
73.09 |
67.64 |
74.72 |
67.45 |
76.34 |
67.12 |
77.97 |
67.1 |
79.59 |
67.39 |
81.22 |
67.08 |
|