Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating.
Game | Time | WPM | Accuracy |
---|---|---|---|
554 | 2009-07-13 22:07:56 | 31.14 | |
412 | 2009-07-11 01:54:57 | 31.55 | |
369 | 2009-07-08 15:42:24 | 30.47 | |
29 | 2009-06-30 14:53:39 | 25.18 |