Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
729 | 2009-07-24 01:46:02 | 31.60 | |
573 | 2009-07-16 01:05:07 | 34.52 | |
203 | 2009-07-03 02:53:10 | 32.08 |