Good games manatili sa loob, ngunit sa gilid, ng rehimen ang mga player ng kagalingan. Iyon ay, sa tingin nila maaaring gawin ngunit mahirap. Ito ay ang mga ito kawili-wiling nakakabigo.
—from What Video Games Have to Teach Us About Learning and Literacy (Ano Video Games Nakarating sa Turuan sa Amin Tungkol sa Pag-aaral at Literacy), a book by James Paul Gee
Active since September 23, 2012.
186 total characters in this text.
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Rank | Username | WPM | Accuracy | Date |
---|---|---|---|---|
1. | girlie (girlay) | 32.19 | 97% | 2013-06-20 |
2. | Neil (neil_harry) | 32.17 | 96% | 2024-10-08 |
3. | well (well_19) | 28.70 | 89% | 2013-03-12 |
4. | Ryan Michael (shipshank) | 25.63 | 86% | 2012-09-23 |
Universe | Races | Average WPM | First Race |
---|---|---|---|
Filipino | 7 | 29.22 | September 23, 2012 |