Text race history for Micaherl (sunsoutbunsout)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
3060 2020-11-24 02:46:55 96.38 98%
2064 2020-02-07 07:32:24 87.39 98%
1947 2019-12-02 06:59:47 82.67 98%
334 2019-01-01 06:00:49 78.88 97%