Text race history for awais (awaispk)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
2746 2020-10-31 15:56:24 70.23 97%
173 2020-08-15 15:47:40 60.54 95%