The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
19547 | 2019-07-08 12:58:31 | 82.78 | 99% |
13770 | 2017-06-23 14:54:26 | 72.58 | 97% |
13355 | 2017-05-27 19:07:25 | 72.82 | 97% |