The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
| Game | Time | WPM | Accuracy |
|---|---|---|---|
| 39679 | 2020-10-14 20:40:02 | 95.47 | 98% |
| 33041 | 2020-04-08 18:55:06 | 88.92 | 98% |
| 29839 | 2020-01-23 17:04:24 | 90.70 | 97% |
| 16129 | 2019-04-12 12:00:29 | 89.38 | 98% |
| 11946 | 2019-02-17 18:19:53 | 82.59 | 99% |
| 6548 | 2018-12-26 14:50:26 | 77.83 | 98% |