The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
| Game | Time | WPM | Accuracy |
|---|---|---|---|
| 22125 | 2020-11-10 05:33:59 | 100.17 | 97% |
| 18776 | 2017-04-25 04:02:18 | 106.12 | 96% |
| 18075 | 2017-03-21 20:12:38 | 104.31 | 95% |
| 16795 | 2017-02-17 03:53:03 | 87.55 | 92% |