The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
14273 | 2020-11-17 18:24:19 | 97.23 | 99% |
8984 | 2020-05-18 14:21:17 | 84.11 | 99% |
4116 | 2019-12-29 18:48:30 | 79.40 | 97% |
4024 | 2019-12-27 00:47:02 | 82.21 | 99% |