Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating.
| Game | Time | WPM | Accuracy |
|---|---|---|---|
| 396 | 2011-10-13 03:11:23 | 27.11 | 91% |
| 116 | 2011-09-15 02:57:42 | 18.41 | 95% |