Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1547 | 2014-01-28 21:16:01 | 92.04 | 94% |
909 | 2011-10-16 07:21:39 | 80.63 | 92% |
848 | 2011-10-11 02:01:42 | 91.21 | 91% |
251 | 2011-09-15 15:44:36 | 85.47 | 92% |