Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
| Game | Time | WPM | Accuracy |
|---|---|---|---|
| 665 | 2014-08-16 17:18:00 | 56.98 | 92% |
| 14 | 2014-03-23 17:00:44 | 55.91 | 97% |