Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
| Game | Time | WPM | Accuracy |
|---|---|---|---|
| 507 | 2015-04-14 00:01:09 | 48.61 | 94% |
| 297 | 2015-04-09 05:51:49 | 47.20 | 96% |