Good games offer players a set of challenging problems and then let them practice these until they have routinized their mastery.
Game | Time | WPM | Accuracy |
---|---|---|---|
6079 | 2013-06-14 14:32:03 | 63.48 | 92% |
5666 | 2013-04-17 11:54:48 | 71.14 | 95% |
5625 | 2013-04-15 07:19:09 | 75.35 | 99% |
4831 | 2013-02-21 12:41:53 | 72.92 | 97% |
4270 | 2013-01-09 08:00:23 | 72.78 | 98% |
3759 | 2012-10-19 10:33:32 | 78.90 | 100% |
3499 | 2012-10-02 12:55:40 | 59.89 | 90% |
3161 | 2012-09-16 19:17:39 | 77.74 | 97% |
2144 | 2012-07-09 15:15:24 | 46.27 | 92% |
2117 | 2012-07-09 09:04:07 | 77.41 | 100% |
1936 | 2012-06-27 09:06:34 | 61.05 | 94% |
1833 | 2012-06-22 10:32:54 | 70.11 | 97% |
1313 | 2012-05-11 14:55:34 | 61.14 | 96% |
1050 | 2012-04-26 13:06:45 | 55.42 | 96% |
931 | 2012-04-19 08:05:23 | 54.30 | 88% |
399 | 2012-04-03 08:22:20 | 51.77 | 95% |
228 | 2012-03-22 08:28:16 | 52.52 | 98% |