/** Loop waiting for a connection and a valid command */ while (true) { Socket socket = null; InputStream stream = null; try { socket = serverSocket.accept(); socket.setSoTimeout(10 * 1000); stream = socket.getInputStream(); } catch (AccessControlException ace) { log.warn("StandardServer.accept security exception: " + ace.getMessage(), ace); continue; } catch (IOException e) { log.error("StandardServer.await: accept: ", e); System.exit(1); }
| Game | Time | WPM | Accuracy |
|---|---|---|---|
| 104 | 2025-10-07 08:28:31 | 63.64 | 96% |
| 82 | 2024-05-07 17:59:19 | 64.35 | 97.3% |
| 81 | 2024-05-06 03:20:42 | 54.30 | 96.1% |
| 69 | 2024-05-01 23:44:03 | 61.34 | 97.4% |
| 26 | 2023-10-24 00:55:52 | 57.25 | 97.4% |
| 8 | 2023-07-16 09:57:08 | 55.66 | 95.3% |
| 7 | 2023-07-14 13:43:41 | 47.34 | 95.4% |
| 5 | 2023-07-09 17:27:19 | 43.86 | 94% |
| 1 | 2023-07-09 10:40:22 | 45.28 | 93.8% |