/** Loop waiting for a connection and a valid command */ while (true) { Socket socket = null; InputStream stream = null; try { socket = serverSocket.accept(); socket.setSoTimeout(10 * 1000); stream = socket.getInputStream(); } catch (AccessControlException ace) { log.warn("StandardServer.accept security exception: " + ace.getMessage(), ace); continue; } catch (IOException e) { log.error("StandardServer.await: accept: ", e); System.exit(1); }
Game | Time | WPM | Accuracy |
---|---|---|---|
138 | 2025-01-26 10:49:08 | 38.19 | 96% |
137 | 2025-01-26 10:46:18 | 32.38 | 94.6% |
131 | 2025-01-23 01:55:04 | 28.01 | 94.1% |
96 | 2024-05-27 00:07:29 | 36.64 | 95.9% |
89 | 2024-05-17 12:52:55 | 34.53 | 95.7% |
78 | 2024-05-09 00:26:21 | 36.82 | 96.5% |
61 | 2024-05-05 09:59:25 | 32.83 | 95.8% |
59 | 2024-04-30 10:03:40 | 33.10 | 94.1% |
54 | 2024-04-25 00:06:28 | 34.29 | 94% |
29 | 2024-04-04 22:53:34 | 29.07 | 95.2% |
15 | 2024-03-23 21:51:12 | 27.27 | 91.8% |