/** Loop waiting for a connection and a valid command */ while (true) { Socket socket = null; InputStream stream = null; try { socket = serverSocket.accept(); socket.setSoTimeout(10 * 1000); stream = socket.getInputStream(); } catch (AccessControlException ace) { log.warn("StandardServer.accept security exception: " + ace.getMessage(), ace); continue; } catch (IOException e) { log.error("StandardServer.await: accept: ", e); System.exit(1); }
Game | Time | WPM | Accuracy |
---|---|---|---|
139 | 2023-09-13 15:32:18 | 48.70 | 96.1% |
138 | 2023-09-11 12:21:44 | 47.92 | 95.8% |
125 | 2023-09-05 13:03:23 | 53.59 | 96.8% |
123 | 2023-09-05 12:59:11 | 48.60 | 96.6% |
107 | 2023-09-04 09:59:21 | 46.99 | 97% |
95 | 2023-08-31 13:30:58 | 47.29 | 96.4% |
80 | 2023-08-30 16:25:54 | 45.52 | 97.4% |
74 | 2023-08-30 13:41:40 | 44.91 | 97.4% |
31 | 2023-08-23 15:56:04 | 47.39 | 96.6% |
30 | 2023-08-23 15:53:32 | 42.91 | 96.5% |
23 | 2023-08-22 11:23:04 | 43.64 | 94.5% |