/** Loop waiting for a connection and a valid command */ while (true) { Socket socket = null; InputStream stream = null; try { socket = serverSocket.accept(); socket.setSoTimeout(10 * 1000); stream = socket.getInputStream(); } catch (AccessControlException ace) { log.warn("StandardServer.accept security exception: " + ace.getMessage(), ace); continue; } catch (IOException e) { log.error("StandardServer.await: accept: ", e); System.exit(1); }
| Game | Time | WPM | Accuracy |
|---|---|---|---|
| 64 | 2012-04-13 04:15:44 | 72.90 | 90% |
| 53 | 2012-02-29 15:45:45 | 79.57 | 93% |
| 52 | 2012-02-29 15:43:59 | 69.26 | 90% |
| 44 | 2012-02-27 12:44:46 | 76.37 | 94% |
| 39 | 2012-02-22 17:07:20 | 70.04 | 90% |
| 36 | 2011-08-03 05:42:41 | 63.39 | 87% |
| 26 | 2011-08-01 17:08:15 | 61.87 | 86% |
| 25 | 2011-08-01 17:05:33 | 62.41 | 89% |
| 20 | 2011-07-30 15:45:03 | 74.41 | 95% |
| 14 | 2011-03-13 10:30:16 | 67.78 | |
| 6 | 2011-01-29 16:27:23 | 59.10 |