/** Loop waiting for a connection and a valid command */ while (true) { Socket socket = null; InputStream stream = null; try { socket = serverSocket.accept(); socket.setSoTimeout(10 * 1000); stream = socket.getInputStream(); } catch (AccessControlException ace) { log.warn("StandardServer.accept security exception: " + ace.getMessage(), ace); continue; } catch (IOException e) { log.error("StandardServer.await: accept: ", e); System.exit(1); }
| Game | Time | WPM | Accuracy |
|---|---|---|---|
| 128 | 2013-06-11 17:26:22 | 48.22 | 95% |
| 125 | 2013-06-11 17:19:55 | 50.86 | 98% |
| 114 | 2013-06-09 19:24:12 | 47.52 | 96% |
| 109 | 2013-06-09 13:42:17 | 51.55 | 98% |
| 106 | 2013-06-09 13:33:57 | 48.82 | 96% |
| 94 | 2013-06-09 12:36:24 | 46.81 | 96% |
| 91 | 2013-06-09 12:30:24 | 51.05 | 99% |
| 85 | 2013-06-09 12:22:33 | 45.30 | 96% |
| 78 | 2013-06-09 11:02:25 | 49.65 | 97% |
| 77 | 2013-06-09 11:00:14 | 50.31 | 96% |
| 76 | 2013-06-09 10:58:00 | 48.51 | 97% |
| 74 | 2013-06-09 10:54:21 | 46.20 | 94% |
| 57 | 2013-06-09 10:26:01 | 48.58 | 96% |
| 44 | 2013-06-09 10:03:58 | 44.29 | 97% |
| 38 | 2013-06-09 06:17:32 | 47.44 | 95% |
| 31 | 2013-06-09 06:04:25 | 40.76 | 94% |
| 22 | 2013-06-09 05:46:05 | 45.59 | 96% |
| 19 | 2013-06-09 05:29:38 | 45.20 | 97% |