/** Loop waiting for a connection and a valid command */ while (true) { Socket socket = null; InputStream stream = null; try { socket = serverSocket.accept(); socket.setSoTimeout(10 * 1000); stream = socket.getInputStream(); } catch (AccessControlException ace) { log.warn("StandardServer.accept security exception: " + ace.getMessage(), ace); continue; } catch (IOException e) { log.error("StandardServer.await: accept: ", e); System.exit(1); }
Game | Time | WPM | Accuracy |
---|---|---|---|
269 | 2023-08-10 11:42:16 | 51.89 | 95.8% |
264 | 2023-08-09 14:06:32 | 43.41 | 93.2% |
263 | 2023-08-09 14:04:16 | 45.07 | 95.1% |
251 | 2023-08-09 13:47:10 | 45.67 | 93.5% |
224 | 2023-08-07 20:18:00 | 46.56 | 95.8% |
194 | 2023-08-06 16:57:59 | 47.83 | 95.6% |
192 | 2023-08-06 16:53:21 | 50.54 | 97.1% |
162 | 2023-08-06 15:52:17 | 51.29 | 95.3% |
140 | 2023-08-06 14:19:10 | 44.12 | 94.4% |
136 | 2023-08-06 14:13:19 | 48.43 | 96.3% |
123 | 2023-08-05 18:25:02 | 43.48 | 93.8% |
96 | 2023-08-04 09:54:43 | 50.37 | 95.9% |
43 | 2023-08-04 06:55:15 | 43.16 | 96.3% |
26 | 2023-08-03 19:46:05 | 40.06 | 94.8% |
20 | 2023-08-03 19:33:33 | 38.96 | 94.1% |
14 | 2023-08-03 19:19:19 | 38.37 | 93.5% |