/** Loop waiting for a connection and a valid command */ while (true) { Socket socket = null; InputStream stream = null; try { socket = serverSocket.accept(); socket.setSoTimeout(10 * 1000); stream = socket.getInputStream(); } catch (AccessControlException ace) { log.warn("StandardServer.accept security exception: " + ace.getMessage(), ace); continue; } catch (IOException e) { log.error("StandardServer.await: accept: ", e); System.exit(1); }
| Game | Time | WPM | Accuracy |
|---|---|---|---|
| 133 | 2024-06-26 05:45:52 | 34.72 | 95.9% |
| 130 | 2024-06-24 01:23:37 | 31.90 | 95.3% |
| 108 | 2024-05-10 06:33:51 | 29.32 | 94.9% |
| 66 | 2024-04-28 02:53:55 | 28.18 | 95.1% |
| 54 | 2024-04-25 13:04:41 | 26.77 | 94.6% |
| 39 | 2024-04-19 11:39:58 | 29.52 | 95.5% |
| 32 | 2024-04-13 10:05:57 | 24.33 | 93.8% |
| 23 | 2024-03-30 08:38:16 | 24.69 | 93% |
| 13 | 2024-03-30 08:04:51 | 21.43 | 94.4% |