Grilled Cheese (roastedcheezit)

Race #37

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Official speed 65.27 wpm (90.64 seconds elapsed during race)
Without ending ping 65.40 wpm (187 ms delay sending score to TypeRacer’s server)
Timerless 65.82 wpm (577 ms elapsed before first character typed; 89.88 seconds elapsed during race)
Timerless minus one 65.69 wpm, ignoring the first character typed
Race Start September 17, 2023 8:20:51pm UTC
Race Finish September 17, 2023 8:22:21pm UTC
Outcome No win (3 of 3)
Accuracy 96.0%
Points 85.93
Text #3700003 (Length: 493 characters)

Good games offer players a set of challenging problems and then let them practice them until they have routinized their mastery. Then, the game throws a new class of problem at the player (this is sometimes called a "boss"), requiring them to rethink their taken-for-granted mastery. In turn, this new mastery is consolidated through repetition (with variation), only to be challenged again. This cycle of consolidation and challenge is the basis of the development of expertise in any domain.

Characters typed Good games offer p.allayayers a set of challenging problems and then let hthem parractice them unti ll they have ropuutinized their mastery. Then, the game throwas a cnew callass of propoblblem a tt the player *(this is sometimes called a "boss") m, requiring them to trrethink their taken-for=-granted mastery. In turn, this new mastery is consolidated through repretitiionon (with variation)_, only to be cahlhallenedged aagain. This cycle of consolidation and challenge is the bassiis of the development of expertise in any domain.
Timing
Character G o o d g a m e s o f f e r p . a -a -. l l a
Milliseconds 577 167 130 75 86 146 100 91 95 64 109 182 0 150 158 54 163 157 110 43 342 135 411 108 127
Character y -y -a -l a y e r s a s e t o f c h a l l e
Milliseconds 115 323 110 147 134 157 105 60 82 99 123 141 106 109 193 103 121 78 51 193 94 101 58 168 77
Character n g i n g p r o b l e m s a n d t h e n l
Milliseconds 111 141 82 78 150 119 297 135 0 198 134 105 161 120 87 112 95 71 103 118 68 127 83 83 102
Character e t h -h t h e m p a r -r -a r a c t i c e t h
Milliseconds 320 211 134 89 262 420 91 70 115 80 123 111 0 534 102 77 75 159 217 86 157 94 0 169 0
Character e m u n t i l -l - l t h e y h a v e r o
Milliseconds 258 89 105 114 160 104 59 147 209 216 137 203 101 113 136 81 88 106 143 102 140 140 0 116 126
Character p u -u -p u t i n i z e d t h e i r m a s t e r
Milliseconds 35 36 499 512 486 81 142 103 357 123 197 186 57 136 143 105 119 103 78 123 155 82 208 134 82
Character y . T h e n , t h e g a m e t h r o w a -a
Milliseconds 171 227 89 276 115 109 155 208 137 156 61 102 55 116 129 96 80 76 99 92 113 148 69 115 425
Character s a c -c n e w c a l -l -a l a s s o f p r
Milliseconds 60 63 100 178 146 367 209 58 50 114 168 99 140 323 104 245 82 82 196 105 124 71 87 144 128
Character o p -p o b l -l -b -o b l e m a t -t - t t h e
Milliseconds 98 0 467 590 175 93 342 111 385 755 398 175 60 137 179 135 89 350 139 343 108 92 134 58 53
Character p l a y e r * -* ( t h i s i s s o m e t i m
Milliseconds 129 136 67 89 105 57 109 302 545 443 485 56 65 100 86 98 99 56 264 99 63 60 278 60 80
Character e s c a l l e d a " b o s s " ) - m -m ,
Milliseconds 75 84 70 178 77 101 137 51 162 98 89 141 381 283 205 136 148 695 602 531 300 199 455 229 173
Character r e q u i r i n g t h e m t o t r -r -t r e t
Milliseconds 366 51 193 114 0 204 131 132 103 106 216 83 89 91 99 83 91 79 63 310 218 137 125 54 218
Character h i n k t h e i r t a k e n - f o r = -= - g r
Milliseconds 55 66 148 135 105 56 60 148 116 22 138 143 100 95 306 62 244 509 81 137 949 516 314 428 191
Character a n t e d m a s t e r y . I n t u r n , t
Milliseconds 57 67 130 50 187 79 169 176 85 177 106 54 57 242 175 355 153 101 91 140 109 92 190 103 82
Character h i s n e w m a s t e r y i s c o n s o l
Milliseconds 65 79 76 110 129 62 86 267 123 95 78 135 125 58 103 157 91 202 112 219 136 94 395 346 225
Character i d a t e d t h r o u g h r e p r -r e t i t i
Milliseconds 73 248 139 112 75 193 136 187 81 139 93 59 96 116 315 231 87 75 240 630 222 234 91 136 117
Character i o n -n -o -i o n ( w i t h v a r i a t i o n )
Milliseconds 241 0 103 455 134 567 403 387 133 698 816 40 101 104 61 219 100 168 141 151 172 136 54 74 372
Character _ -_ , o n l y t o b e c a h l -l -h -a h a l
Milliseconds 0 469 528 175 854 133 148 150 154 236 85 162 136 157 83 137 77 69 238 245 134 114 199 95 127
Character l e n e d -d -e g e d a a -a g a i n . T h i s
Milliseconds 142 67 115 76 198 345 216 140 58 190 109 74 319 300 99 56 101 100 263 132 398 149 35 92 88
Character c y c l e o f c o n s o l i d a t i o n a n
Milliseconds 153 115 103 77 121 56 121 104 54 188 47 98 415 118 203 441 133 304 117 96 0 94 112 371 71
Character d c h a l l e n g e i s t h e b a s s i -i
Milliseconds 92 82 320 62 104 89 133 141 260 136 70 112 146 71 63 87 115 0 89 242 125 186 147 0 498
Character -s i s o f t h e d e v e l o p m e n t o f
Milliseconds 141 250 134 78 243 50 86 142 85 58 76 166 186 119 96 97 187 102 216 80 110 87 60 91 92
Character e x p e r t i s e i n a n y d o m a i n .
Milliseconds 86 83 242 119 198 60 238 86 142 0 152 119 79 393 131 125 151 73 119 167 140 170 87 86 357
WPM Timing
Seconds WPM
1.81 72.82
3.63 62.89
5.44 59.58
7.25 72.82
9.06 76.79
10.88 75.02
12.69 72.82
14.5 75.3
16.32 74.29
18.13 69.51
19.94 71.01
21.75 71.71
23.57 74.85
25.38 72.34
27.19 71.93
29 69.92
30.82 66.2
32.63 64.36
34.44 65.5
36.26 65.2
38.07 66.83
39.88 66.5
41.69 64.18
43.51 63.44
45.32 64.34
47.13 65.18
48.95 65.22
50.76 63.12
52.57 64.14
54.38 64.65
56.2 66.2
58.01 65.78
59.82 66.8
61.63 65.81
63.45 64.68
65.26 63.62
67.07 63.51
68.89 62.89
70.7 62.46
72.51 62.06
74.32 61.84
76.14 61.78
77.95 62.81
79.76 62.59
81.58 63.25
83.39 63.89
85.2 63.94
87.01 64.68
88.83 64.98
90.64 65.27