Osama (osama_5)

Race #22

View Pit Stop page for race #22 by osama_5Ghost race

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Official speed 51.95 wpm (113.88 seconds elapsed during race)
Without ending ping 52.36 wpm (898 ms delay sending score to TypeRacer’s server)
Timerless 52.53 wpm (355 ms elapsed before first character typed; 112.63 seconds elapsed during race)
Timerless minus one 52.42 wpm, ignoring the first character typed
Race Start April 20, 2025 2:24:21pm UTC
Race Finish April 20, 2025 2:26:15pm UTC
Outcome Win (1 of 3)
Accuracy 96.0%
Points 68.41
Text #3700003 (Length: 493 characters)

Good games offer players a set of challenging problems and then let them practice them until they have routinized their mastery. Then, the game throws a new class of problem at the player (this is sometimes called a "boss"), requiring them to rethink their taken-for-granted mastery. In turn, this new mastery is consolidated through repetition (with variation), only to be challenged again. This cycle of consolidation and challenge is the basis of the development of expertise in any domain.

Characters typed Goosd games offer oplayers a set of challenging problems and then let them practice them utntil they have routinized their mastery. The ,n, the game thorows a new class of problem at the player (this is cossomtietimes called a "boosss")., requitring them to trrethinkg their taken-for-granted mastery. In turn, this new mastery is consolitdated thorrough repetition (with variation), only to be challenged agoiain . thiThis cycle of consolidation and challeng e is the basisi iosoof the development of expweertise in an y domain.
Timing
Character G o o s -s d g a m e s o f f e r o -o p l a y
Milliseconds 355 152 243 201 351 148 133 381 186 102 161 188 79 134 102 211 156 111 182 151 771 348 243 119 149
Character e r s a s e t o f c h a l l e n g i n g
Milliseconds 169 164 215 150 166 143 155 167 201 143 111 133 113 215 108 356 106 183 128 84 183 152 115 165 83
Character p r o b l e m s a n d t h e n l e t t h e
Milliseconds 215 177 110 323 142 146 136 167 146 215 117 117 117 232 126 124 165 186 246 126 210 141 189 89 129
Character m p r a c t i c e t h e m u t -t n t i l t
Milliseconds 157 172 225 131 264 610 236 122 231 224 107 170 112 113 124 161 185 297 416 199 165 137 196 219 289
Character h e y h a v e r o u t i n i z e d t h e i r
Milliseconds 76 134 138 42 266 134 202 162 136 121 128 136 532 234 183 779 239 328 289 128 205 73 115 151 165
Character m a s t e r y . T h e - , -, n , t h e g
Milliseconds 184 215 101 214 203 149 141 139 408 258 282 85 116 139 376 333 364 201 216 232 151 99 119 132 318
Character a m e t h o -o r o w s a n e w c l a s s
Milliseconds 148 134 145 109 180 115 247 385 81 132 182 294 189 170 166 152 142 141 215 397 216 151 229 182 100
Character o f p r o b l e m a t t h e p l a y e r
Milliseconds 149 117 150 265 150 100 253 183 113 203 175 91 179 102 167 81 148 41 177 219 83 147 433 123 105
Character ( t h i s i s c o s -s -o -c s o m t i -i -t e t i
Milliseconds 817 441 80 201 223 104 150 165 34 338 112 34 285 131 350 180 101 184 471 114 323 205 167 368 99
Character m e s c a l l e d a " b o o s -s -o s s " ) .
Milliseconds 147 149 248 184 251 205 96 196 167 199 153 130 162 265 339 167 182 202 348 149 234 147 299 497 555
Character -. , r e q u i t -t r i n g t h e m t o t r
Milliseconds 399 337 191 151 134 286 128 119 379 567 148 135 151 149 82 215 67 133 182 239 255 92 134 337 25
Character -r -t r e t h i n k g - -g t h e i r t a k e n
Milliseconds 416 150 135 105 182 177 83 182 215 381 154 358 144 212 327 124 168 161 135 122 259 135 234 80 822
Character - f o r - g r a n t e d m a s t e r y . I n
Milliseconds 461 462 101 166 348 470 197 117 149 236 182 214 151 248 101 199 233 169 133 256 290 213 239 228 201
Character t u r n , t h i s n e w m a s t e r y i s
Milliseconds 216 167 148 199 233 219 166 105 174 185 149 167 110 241 165 209 107 234 213 168 140 142 182 150 170
Character c o n s o l i t -t d a t e d t h o r -r -o r o u
Milliseconds 114 513 89 160 289 97 216 323 238 389 117 97 165 160 208 149 166 101 196 117 290 147 113 133 198
Character g h r e p e t i t i o n ( w i t h v a r i a
Milliseconds 256 161 181 283 150 150 362 214 389 237 262 247 224 178 485 532 114 184 99 180 216 188 184 163 186
Character t i o n ) , o n l y t o b e c h a l l e n
Milliseconds 180 132 100 138 803 425 203 210 167 181 182 135 149 116 164 297 204 119 149 149 174 262 162 132 117
Character g e d a g o i -i -o a i n - . t h i -i -h -t T h
Milliseconds 199 227 192 139 174 161 123 100 282 152 134 146 151 530 407 685 175 838 125 132 303 150 145 882 135
Character i s c y c l e o f c o n s o l i d a t i o n
Milliseconds 203 295 48 288 162 233 134 230 134 133 100 119 314 66 166 300 138 295 235 366 164 181 84 100 182
Character a n d c h a l l e n g - e i s t h e b
Milliseconds 103 183 132 161 36 237 97 166 85 180 150 120 195 221 380 134 148 136 130 102 214 120 117 81 229
Character a s i s i - -i i o -o -i s o -o -s o f t h e d
Milliseconds 162 221 117 151 69 133 437 144 200 214 101 295 125 330 0 431 132 201 115 100 248 84 107 110 141
Character e v e l o p m e n t o f e x p w e -e -w e r t i
Milliseconds 176 216 215 214 323 292 372 144 107 125 134 116 116 117 199 237 251 362 66 304 129 133 98 251 115
Character s e i n a n - y d o m a i n .
Milliseconds 315 155 113 139 142 119 223 110 164 636 205 207 153 98 181 101 156 109 189
WPM Timing
Seconds WPM
2.28 42.15
4.56 44.78
6.83 50.93
9.11 57.96
11.39 61.12
13.67 63.23
15.94 61.72
18.22 60.59
20.5 62.05
22.78 59.01
25.05 60.35
27.33 57.96
29.61 58.77
31.89 58.33
34.16 58.31
36.44 59.93
38.72 58.89
41 57.66
43.27 56.57
45.55 56.9
47.83 55.7
50.11 54.36
52.38 54.06
54.66 53.79
56.94 52.9
59.22 52.89
61.49 52.49
63.77 52.88
66.05 53.05
68.33 53.57
70.6 53.88
72.88 53.68
75.16 53.49
77.44 53.31
79.72 53.29
81.99 52.98
84.27 53.54
86.55 53.66
88.83 52.69
91.1 51.63
93.38 51.66
95.66 51.81
97.94 52.57
100.21 52.81
102.49 52.34
104.77 52.11
107.05 52.24
109.32 52.03
111.6 52.04
113.88 51.95