Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
32606 | 2020-05-13 05:34:44 | 99.89 | 98% |
26530 | 2018-03-01 03:15:44 | 64.84 | 92% |
20517 | 2017-10-06 18:21:22 | 91.42 | 97% |
20153 | 2017-09-29 23:56:05 | 79.78 | 95% |
14412 | 2017-04-26 00:51:10 | 83.11 | 92% |
14207 | 2017-04-20 03:02:55 | 71.54 | 85% |
13951 | 2017-04-15 23:45:24 | 79.35 | 89% |
12512 | 2017-03-21 03:35:44 | 61.19 | 81% |
11764 | 2017-03-07 04:58:18 | 55.80 | 78% |
10090 | 2017-02-20 18:57:52 | 71.52 | 92% |
6135 | 2017-01-22 18:28:15 | 77.23 | 93% |