The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
5556 | 2020-10-09 13:37:02 | 145.94 | 96% |
3080 | 2020-02-14 17:08:18 | 150.80 | 98% |