Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
8828 | 2017-07-08 15:55:47 | 110.87 | 99% |
8622 | 2017-06-21 21:34:03 | 103.15 | 98% |
8543 | 2017-06-16 22:18:22 | 113.07 | 99% |
8156 | 2017-05-02 22:33:45 | 104.42 | 98% |
8123 | 2017-04-27 13:55:29 | 101.72 | 98% |
7785 | 2017-03-20 22:31:37 | 94.42 | 95% |
7615 | 2017-01-25 23:01:37 | 96.52 | 96% |
7534 | 2017-01-18 00:26:24 | 113.31 | 99% |
5184 | 2016-04-03 18:22:56 | 101.58 | 99% |
4927 | 2016-02-08 19:02:49 | 97.22 | 98% |
4461 | 2015-08-10 02:06:40 | 91.74 | 93% |
4252 | 2015-06-02 04:07:04 | 109.30 | 100% |
3940 | 2015-05-02 21:49:31 | 100.79 | 98% |
3660 | 2015-02-26 00:29:27 | 109.08 | 99% |
3141 | 2014-12-06 21:30:18 | 105.51 | 100% |
3026 | 2014-11-25 21:25:38 | 98.96 | 98% |
2930 | 2014-11-17 21:39:12 | 98.35 | 99% |
1893 | 2014-07-27 21:13:41 | 94.65 | 94% |
1781 | 2014-07-11 18:22:51 | 104.07 | 99% |
1080 | 2014-05-08 19:27:09 | 90.34 | 96% |
648 | 2014-03-03 20:55:59 | 81.72 | 93% |
398 | 2014-01-30 05:23:14 | 86.54 | 97% |