Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
10722 | 2016-08-18 01:51:42 | 125.57 | 97% |
10635 | 2016-08-12 22:41:14 | 138.65 | 100% |
9800 | 2016-02-02 05:20:11 | 125.04 | 100% |
9503 | 2016-01-21 05:22:45 | 120.55 | 97% |
8942 | 2016-01-09 06:41:43 | 110.87 | 93% |
8624 | 2015-12-26 01:01:51 | 123.35 | 98% |
7399 | 2015-07-20 06:23:46 | 125.73 | 97% |
6947 | 2015-07-07 23:50:27 | 113.08 | 94% |
6638 | 2015-06-24 17:49:50 | 128.00 | 97% |
6337 | 2015-06-11 00:23:34 | 110.66 | 96% |
6257 | 2015-06-06 23:42:12 | 131.58 | 100% |
5971 | 2015-02-02 03:05:00 | 128.99 | 99% |
5440 | 2015-01-08 23:32:08 | 123.72 | 100% |
5327 | 2014-10-16 05:22:50 | 119.14 | 98% |
5064 | 2014-10-12 22:34:21 | 113.08 | 95% |
4832 | 2014-10-09 16:05:02 | 118.75 | 98% |
4818 | 2014-10-09 15:53:28 | 123.07 | 99% |
4665 | 2014-09-26 16:21:30 | 123.47 | 97% |
4319 | 2014-09-20 21:43:05 | 127.84 | 99% |
4163 | 2014-09-20 01:02:48 | 122.97 | 97% |
3530 | 2011-07-18 18:50:23 | 112.89 | 94% |
3153 | 2011-07-15 21:27:31 | 123.65 | 98% |
2491 | 2011-06-25 00:59:53 | 115.59 | 98% |
2348 | 2011-06-23 15:13:29 | 114.38 | 97% |
2227 | 2011-06-23 00:51:31 | 125.62 | 100% |
2208 | 2011-06-23 00:36:42 | 127.77 | 100% |
2188 | 2011-06-22 23:48:17 | 120.23 | 98% |
1524 | 2010-04-16 01:44:27 | 111.81 | |
1460 | 2010-04-15 01:46:41 | 113.19 | |
1385 | 2010-04-14 03:36:11 | 110.97 | |
975 | 2009-06-29 01:13:33 | 117.67 | |
887 | 2009-06-27 22:23:21 | 103.83 | |
843 | 2009-06-26 21:16:09 | 116.20 | |
577 | 2009-06-18 00:22:29 | 117.97 | |
365 | 2008-12-05 04:43:27 | 111.49 | |
316 | 2008-12-02 04:16:21 | 110.83 | |
250 | 2008-11-22 22:30:19 | 107.29 |