Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
13798 | 2021-12-27 23:24:48 | 86.94 | 98% |
13272 | 2021-12-11 16:43:53 | 94.10 | 100% |
11792 | 2017-11-01 12:17:24 | 86.14 | 98% |
11420 | 2017-10-23 13:59:31 | 84.02 | 98% |
6320 | 2017-06-08 15:04:04 | 80.55 | 98% |
6066 | 2017-06-05 23:37:55 | 82.76 | 99% |
5753 | 2017-06-04 13:36:39 | 83.90 | 99% |
4411 | 2017-05-17 15:39:17 | 77.26 | 99% |
3460 | 2017-05-03 15:45:04 | 69.20 | 93% |
2865 | 2017-04-12 00:36:14 | 58.72 | 93% |
2813 | 2017-04-10 21:37:13 | 68.12 | 94% |
2004 | 2017-04-03 14:06:28 | 65.23 | 96% |
1465 | 2017-03-20 17:16:33 | 66.25 | 98% |
701 | 2017-02-25 15:28:26 | 61.26 | 96% |
50 | 2017-02-05 01:00:04 | 55.94 | 97% |