Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
3151 | 2016-05-03 21:45:12 | 48.63 | 87% |
2179 | 2015-10-28 00:46:48 | 47.95 | 90% |
1875 | 2015-10-14 23:47:33 | 50.36 | 88% |
714 | 2015-08-26 13:58:50 | 44.30 | 88% |
359 | 2015-08-12 21:07:17 | 36.11 | 85% |
225 | 2015-08-09 00:22:00 | 37.28 | 89% |
196 | 2015-08-07 00:00:28 | 32.95 | 86% |
124 | 2015-08-03 22:26:58 | 32.79 | 88% |