Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
2124 | 2016-06-18 11:46:02 | 43.14 | 92% |
1981 | 2014-12-05 13:48:36 | 51.42 | 95% |
1637 | 2014-01-25 14:24:48 | 50.19 | 92% |
568 | 2013-03-31 09:47:56 | 45.11 | 92% |