Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
210 | 2013-01-03 07:32:04 | 125.63 | 99% |
48 | 2008-11-23 22:48:08 | 114.51 | |
18 | 2008-11-23 02:34:26 | 113.66 |