Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating.
Game | Time | WPM | Accuracy |
---|---|---|---|
49417 | 2016-10-12 20:19:04 | 145.22 | 89% |
48695 | 2016-10-01 22:07:40 | 156.80 | 92% |
44413 | 2016-08-11 13:14:34 | 103.46 | 75% |
44305 | 2016-08-10 15:10:34 | 144.89 | 91% |
44027 | 2016-08-07 14:26:37 | 125.90 | 83% |
43918 | 2016-08-05 14:17:13 | 166.63 | 96% |
43148 | 2016-07-26 19:53:31 | 170.54 | 100% |
40673 | 2016-04-29 20:03:13 | 116.17 | 84% |
36117 | 2016-02-23 00:11:32 | 125.30 | 92% |
35773 | 2016-02-21 15:01:41 | 137.61 | 96% |
35338 | 2015-07-11 16:33:42 | 188.08 | 99% |
34499 | 2015-01-27 19:10:55 | 132.10 | 95% |
34424 | 2015-01-27 18:02:25 | 125.38 | 88% |
33790 | 2015-01-13 19:28:09 | 135.82 | 93% |
23535 | 2014-01-29 14:37:39 | 132.43 | 91% |
22334 | 2014-01-20 15:31:37 | 161.53 | 96% |
12693 | 2013-08-14 17:25:33 | 131.71 | 94% |
11999 | 2013-08-07 07:33:13 | 130.83 | 95% |
11704 | 2013-08-04 19:08:43 | 112.92 | 91% |