Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
915 | 2013-04-28 19:13:04 | 77.51 | 97% |
671 | 2013-04-26 10:12:39 | 62.27 | 87% |
521 | 2013-04-25 09:45:31 | 70.99 | 96% |