Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1993 | 2016-02-01 20:46:48 | 133.84 | 96% |
1073 | 2016-01-18 14:21:05 | 127.63 | 98% |
677 | 2016-01-10 17:25:31 | 107.19 | 91% |
676 | 2016-01-10 17:22:36 | 121.35 | 93% |