Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
961 | 2013-03-19 13:43:40 | 66.34 | 92% |
933 | 2013-02-27 16:31:10 | 63.99 | 92% |
926 | 2013-02-25 21:25:49 | 61.59 | 94% |