Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1354 | 2013-08-07 12:31:25 | 81.56 | 92% |
1228 | 2013-08-05 19:53:57 | 88.52 | 95% |
84 | 2013-07-23 13:48:25 | 72.42 | 95% |