Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
705 | 2014-09-21 13:53:13 | 137.12 | 99% |
700 | 2014-09-21 13:46:41 | 129.57 | 98% |
311 | 2012-01-30 13:46:53 | 100.18 | 98% |