The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
730 | 2017-04-22 04:47:26 | 91.76 | 93% |
541 | 2017-04-20 15:51:32 | 107.82 | 96% |
142 | 2017-04-18 15:17:32 | 109.92 | 98% |