Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
3838 | 2019-03-10 16:21:30 | 114.25 | 99% |
2610 | 2014-12-22 20:00:06 | 102.97 | 94% |
2030 | 2014-03-16 16:17:54 | 74.71 | 91% |
1968 | 2014-02-19 20:25:34 | 97.90 | 93% |
1751 | 2013-11-10 02:23:17 | 80.98 | 94% |
1677 | 2013-11-03 00:51:51 | 88.68 | 95% |
1214 | 2013-09-24 21:59:56 | 73.24 | 93% |
558 | 2011-09-11 16:08:59 | 87.83 | 93% |