The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
5963 | 2020-07-19 14:10:28 | 59.97 | 96% |
5585 | 2020-07-13 14:21:28 | 88.86 | 98% |
5400 | 2017-02-25 13:20:20 | 70.23 | 89% |