Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1695 | 2016-05-26 20:49:36 | 98.71 | 95% |
1631 | 2015-07-10 14:37:23 | 91.13 | 95% |
1357 | 2015-02-04 16:38:51 | 80.32 | 92% |
889 | 2014-07-12 23:29:41 | 98.96 | 93% |
720 | 2014-07-05 18:07:38 | 81.59 | 90% |
418 | 2014-02-09 18:25:32 | 93.75 | 96% |
184 | 2013-07-21 16:40:29 | 78.38 | 90% |