Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1819 | 2012-10-19 11:37:25 | 54.97 | 94% |
1680 | 2012-09-22 02:22:18 | 95.41 | 97% |
1073 | 2011-02-14 00:32:58 | 54.80 | |
123 | 2010-12-07 07:14:02 | 56.98 |