Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1355 | 2014-12-17 04:23:31 | 95.08 | 93% |
1304 | 2014-06-22 05:17:25 | 108.33 | 96% |
1280 | 2014-04-24 06:14:48 | 109.19 | 93% |
435 | 2013-11-04 00:26:40 | 102.88 | 94% |
177 | 2013-09-18 17:25:39 | 102.15 | 95% |
82 | 2013-09-16 23:26:07 | 83.49 | 90% |