Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
12559 | 2019-11-13 18:17:13 | 170.09 | 100% |
10207 | 2019-07-05 19:21:06 | 127.14 | 98% |
9133 | 2018-09-12 06:03:25 | 141.03 | 99% |
8666 | 2018-09-03 02:41:32 | 132.06 | 97% |
6488 | 2018-06-03 06:27:23 | 148.20 | 98% |
1464 | 2015-03-06 16:16:46 | 158.53 | 100% |
1426 | 2015-03-03 18:13:36 | 151.93 | 98% |
803 | 2015-01-16 22:00:38 | 150.08 | 98% |
652 | 2014-12-16 19:12:21 | 147.55 | 98% |
423 | 2014-10-03 17:46:13 | 133.39 | 93% |
194 | 2014-08-28 19:41:56 | 162.63 | 100% |
67 | 2014-08-20 19:41:33 | 145.96 | 96% |