Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1483 | 2016-08-05 19:45:26 | 62.37 | 94% |
1047 | 2016-07-20 19:36:21 | 63.87 | 97% |
919 | 2016-07-19 11:08:53 | 57.14 | 93% |
794 | 2016-07-13 09:10:30 | 54.23 | 92% |
256 | 2016-05-05 09:19:51 | 55.05 | 95% |
108 | 2016-04-29 15:28:31 | 60.64 | 96% |