Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1028 | 2016-05-20 19:48:57 | 65.79 | 93% |
811 | 2016-05-13 15:05:37 | 64.89 | 92% |
665 | 2016-05-09 19:43:05 | 61.02 | 92% |
631 | 2016-05-06 19:27:57 | 62.11 | 94% |
45 | 2016-03-02 16:36:43 | 47.92 | 88% |